Sybil makes powerful attacks with her parasol and has three "chances" (lives), returning each time with greater health before she is completely defeated. A fight with Sybil ensues, with the former Camerata member being 98% processed. It's revealed that Red's outfit in-game is the result of her having to tear her stage gown for mobility, and that the jacket she wears is actually that of her companion's. Somehow, when Red's companion was downloaded into the Transistor, his personality took over and he was able to speak and communicate to Red through the device. According to Sybil's file, she likely told the rest of the Camerata that they would be able to find Red alone, but was hoping they would get rid of Red's companion in their ambush attempt. They attempted to kill her with the Transistor (presumably to download her into the device), but her companion jumped in front of her and took the blow. ![]() From these bodies, the Transistor is able to absorb their Trace data, unlocking more Functions for Red to use in combat.Īfter returning to the stage where Red once performed, it's revealed through a cutscene that after her performance, she was ambushed by the Camerata. ![]() Along the way, they discover the bodies of several key individuals of Cloudbank, including Lillian Platt, Wave Tennegan, and others. Together, they traverse the Goldwalk district, the canals, the Promenade, and the Empty Set. Red retrieves the Transistor, who narrates the game, from the body of a nearby man. It begins after Red and her companion narrowly escaped an attack by the Camerata. ![]() ![]() This article most likely contains story spoilers
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